SOL-H3

Prompt guide · SOL-H3 studio

SOL-H3 prompts that work

The SOL-H3 studio responds best to a focused scene of up to about 800 characters: one subject, one visible action, a camera move, light, and a short sound cue.

Write your scene

In short

  • One subject and one visible action per clip.
  • Add framing, light and a single camera move.
  • Finish with a "Sound:" line.
  • Draft at 480p, then render the keeper at 768p.

Examples to adapt

  • A tiny glass bird warms beside a glowing workshop furnace. A slow camera push reveals light refracting through its amber wings. The bird lifts its head and spreads its wings. Sound: a low furnace hum, delicate glass chimes, and no dialogue.
  • An unbranded brushed-metal watch rests on dark volcanic stone. The camera makes a slow close-up arc as a thin warm light moves across the bezel and the second hand begins to sweep. Sound: one precise mechanical click and a quiet studio ambience.
  • An old illustrated atlas opens on a wooden library desk. Tiny paper mountains rise from the page and a warm lighthouse begins to glow. A low camera move follows a paper river. Sound: rustling pages, tiny bell tones, and soft library room tone.

Why the "Sound:" line helps

Separating sound into its own short line keeps it from competing with the visual description and makes it easy to change between takes.

Refining a take

Keep what worked and change one thing — the camera move, the light or the sound cue. Generation time varies with the scene and demand; the studio shows the real progress of each session.

Frequently asked questions

Is there a prompt length limit?

Keep prompts focused and within about 800 characters for the best starting point.

Can I add dialogue?

Yes, a short line of dialogue can go in the scene or the sound line.

Updated 2026-10-04. SOL-H3.pro is independent and is not affiliated with NVIDIA or the underlying model developers. Research examples were not generated here. Model names and trademarks belong to their owners.